I am an experienced Game Designer with 11+ years of experience. I have shipped multiple titles across console, PC and mobile platforms.

 

Experience Overview

Work

Templar Media

  • Senior Designer: March 2024 - Current

Red Thread Games

  • Senior Designer: Jan 2022 - March 2024

Rock Pocket Games

  • Lead Designer: Jan 2017 - Mar 2022

  • Junior Designer: Oct 2014 - Jan 2017

Education

Savannah College of Art and Design

  • BFA, Interactive Design and Game Development: 2011 - 2014

Anne Arundel Community College

  • AA, Interactive Technologies Program: 2009 - 2011

Proficiencies

  • Broad understanding of all things Game Design

  • Level Design

  • Systems & Mechanics Design

  • Excellent Blueprint Scripting, capable in C# and C++

  • Rapid prototyping

  • Documentation

  • Game Testing and Balance

Soft Skills

  • Excellent task management and leadership skills

  • Able to effectively communicate across all disciplines

  • Excels at preparing and delivering pitches

  • Easily picks up new tools, methods and workflows; Extremely adaptive.

Tool Competencies

  • Unreal 4 & 5, Blueprints, Niagara, Material Editor, some C++

  • Unity, C#, Playmaker, Shadergraph

  • Wwise, Fmod

  • Maya, Blender, Blockbench

  • TortoiseSVN, Perforce, Git

  • Miro

  • Articy Draft

  • Task Management (Trello, HacknPlan, Confluence, Jira, Shortcut, Notion)

  • Communication Software (Teams, Slack, Discord)

  • Google Software (Docs, Spreadsheets, & Slides)

  • Microsoft Software (Word, Excel, Powerpoint)

  • Adobe Software (Photoshop, InDesign, Illustrator)

Shipped Titles

  • Somber Echoes - PC/Playstation/Xbox 2025

  • Dustborn - PC/macOS/Xbox/Playstation/Android 2024

  • Flåklypa Grand Prix - Switch/PC 2021

  • Captain Sabertooth and the Magic Diamond - Switch/PC 2020

  • Elleville Elfrid Racer - iOS/Android 2020

  • Moons of Madness - PC/XboxOne/PS4 2019

  • Shiftlings Enhanced Edition - Switch 2018

  • Hurry Harry - WebGL 2017

  • Bendik and the Monster - iOS/Android 2016

  • Olsenbanden Jakten på utbytte - iOS/Android 2016

  • Shiftlings - PC/WiiU/PS3/Xbox360/PS4/XboxOne 2015

  • Knutsen & Ludvigsen: På Skinner - Android/iOS 2015

Unreleased Projects

  • Gate Zero - Currently in development

  • Trolle og den Magiske Fela - Jan 2020-Mar 2020

  • Starflux Rivals - Feb 2015-Oct 2016

  • Oli & Spike: Dimension Jumpers - Oct 2014-May 2015

Achievements

  • Moons of Madness - Best Technology Award Spillprisen 2020

  • Knutsen & Ludvigsen på Skinner - Technical Achievement Award Spillprisen 2017

  • Shiftlings - Game of the Year Award Spillsprisen 2016

  • Zombie Gladiator Dodgeball (Norwegian Game Jam Competition 2017) - Winner of the NM i Gameplay 2017

  • Duplicat (Norwegian Game Jam Competition 2016) - Top 3 Nominee for the NM i Gameplay 2016

  • Succesful Project Fundings - Successfully pitched and received funding for projects from various sources since 2015, helping Rock Pocket games to acquire over 1 million euros in project finances.